by Tina Amini
When I’ve got a game to review, you’ll often find me in my tiny studio apartment, sprawled out on my bed with controller in hand and laptop to my side for note-taking. I’ll take breaks here and there to flesh out thoughts or grab some food.
The most recent game I reviewed was Halo 4. I didn’t play it in my tiny apartment. I played it on the 24th floor of a meeting room in one of NYC’s conference centers where Microsoft was hosting a review event for two long days. It was there in the dimly-lit, curtain-drawn room full of TVs, consoles and comfy white chairs that I’d play Halo 4 to write you the review that went up early this morning.